วันพฤหัสบดีที่ 17 พฤศจิกายน พ.ศ. 2554

ภาพ texture ใน viewport blur

Question:
When I apply a texture in a scene, it looks jagged and blurry. If I render it, everything looks fine, but I want my full texture resolution to show up in the viewport.


Short Answer:
  1. Go to "Configure->Preferences->Viewports->Configure Driver"
  2. set the "Download Texture Size" to a higher value (or choose "match bitmap as close as possible").
  3. If your textures have already been loaded, you will need to either:
    • go to each texture in the material editor and click on "reload"
    • or restart Max.
Description:
When 3D Studio Max shows your textures in a viewport, it has to load that texture into memory on your graphics card. To save on space (and performance) Max will often resample/resize your texture before showing it in the viewport to keep everything running quickly. Now if you textures has details that you need to see clearly like when using them as reference images for modeling, you need to tell 3D Studio Max not to resize your texture. Be careful in using this setting for scenes with many textures since your graphics card only has a fixed amount of memory. If you go above that amount, you will see a BIG decrease in speed.